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#pragma once #include "template.cpp" #include "util/doubling.cpp" template <typename M = ll> class SquareMatrix { public: using arr = vector<M>; using mat = vector<arr>; int n; private: mat data; SquareMatrix(int n_) : n(n_), data(n, arr(n)) {} SquareMatrix(const mat& dat_) : n(dat_.size()), data(dat_) {} bool operator==(const SquareMatrix& rhs) const { return data == rhs.data; } bool operator!=(const SquareMatrix& rhs) const { return data != rhs.data; } size_t size() const { return n; } arr& operator[](size_t k) { return data[k]; } const arr& operator[](size_t k) const { return data[k]; } static SquareMatrix mul_unit(int n) { SquareMatrix res(n); rep(i, n) res[i][i] = M(1); return res; } SquareMatrix operator*(const SquareMatrix& rhs) const { SquareMatrix res(n); rep(i, n) rep(j, n) rep(k, n) res[i][j] += (data[i][k] * rhs[k][j]); return res; } arr operator*(const arr& rhs) const { arr res(n); rep(i, n) rep(j, n) res[i] += data[i][j] * rhs[j]; return res; } SquareMatrix operator+(const SquareMatrix& rhs) const { SquareMatrix res(n); for (size_t i = 0; i < n; i++) for (size_t j = 0; j < n; j++) res[i][j] = data[i][j] + rhs[i][j]; return res; } SquareMatrix pow(ll exp) const { using Doubling = Doubling<SquareMatrix, multiplies<SquareMatrix>>; return Doubling::pow(*this, exp, mul_unit(n)); } SquareMatrix transpose() const { SquareMatrix res = *this; rep(i, n) rep(j, i + 1, n) swap(res.data[i][j], res.data[j][i]); return res; } };
#line 2 "math/squarematrix.cpp" #line 2 "template.cpp" #ifndef LOCAL #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #pragma GCC target("avx") #endif #include <algorithm> #include <bitset> #include <cassert> #include <cmath> #include <functional> #include <iostream> #include <map> #include <numeric> #include <queue> #include <set> #include <stack> using namespace std; using ll = long long; using ull = unsigned long long; using VI = vector<int>; using VVI = vector<vector<int>>; using VLL = vector<ll>; using VVLL = vector<vector<ll>>; using VB = vector<bool>; using PII = pair<int, int>; using PLL = pair<ll, ll>; constexpr int INF = 1000000007; constexpr ll INF_LL = 1'000'000'000'000'000'007; #define all(x) begin(x), end(x) #define rall(x) rbegin(x), rend(x) #define newl '\n' // loops rep(until) / rep(var, until) / rep(var, from, until) / repr (reversed order) #define OVERLOAD3(_1, _2, _3, name, ...) name #define rep(...) OVERLOAD3(__VA_ARGS__, REPEAT_FROM_UNTIL, REPEAT_UNTIL, REPEAT)(__VA_ARGS__) #define REPEAT(times) REPEAT_CNT(_repeat, __COUNTER__, times) #define REPEAT_CNT(_repeat, cnt, times) REPEAT_CNT_CAT(_repeat, cnt, times) #define REPEAT_CNT_CAT(_repeat, cnt, times) REPEAT_FROM_UNTIL(_repeat ## cnt, 0, times) #define REPEAT_UNTIL(name, times) REPEAT_FROM_UNTIL(name, 0, times) #define REPEAT_FROM_UNTIL(name, from, until) for (int name = from, name ## __until = (until); name < name ## __until; name++) #define repr(...) OVERLOAD3(__VA_ARGS__, REPR_FROM_UNTIL, REPR_UNTIL, REPEAT)(__VA_ARGS__) #define REPR_UNTIL(name, times) REPR_FROM_UNTIL(name, 0, times) #define REPR_FROM_UNTIL(name, from, until) for (int name = (until)-1, name ## __from = (from); name >= name ## __from; name--) template <typename T, typename U> bool chmin(T& var, U x) { if (var > x) { var = x; return true; } else return false; } template <typename T, typename U> bool chmax(T& var, U x) { if (var < x) { var = x; return true; } else return false; } ll power(ll e, ll t, ll mod = INF_LL) { ll res = 1; for (; t; t >>= 1, (e *= e) %= mod) if (t & 1) (res *= e) %= mod; return res; } ll choose(ll n, int r) { chmin(r, n-r); if (r < 0) return 0; ll res = 1; rep(i, r) res *= n-i, res /= i+1; return res; } template <typename T, typename U> T divceil(T m, U d) { return (m + d - 1) / d; } template <typename T> vector<T> make_v(size_t a, T b) { return vector<T>(a, b); } template <typename... Ts> auto make_v(size_t a, Ts... ts) { return vector<decltype(make_v(ts...))>(a, make_v(ts...)); } // debugging stuff #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wmisleading-indentation" #define repi(it, ds) for (auto it = ds.begin(); it != ds.end(); it++) class DebugPrint { public: template <typename T> DebugPrint& operator <<(const T& v) { #ifdef LOCAL cerr << v; #endif return *this; } } debugos; template <typename T> DebugPrint& operator<<(DebugPrint& os, const vector<T>& vec) { os << "{"; for (int i = 0; i < vec.size(); i++) os << vec[i] << (i + 1 == vec.size() ? "" : ", "); os << "}"; return os; } template <typename T, typename U> DebugPrint& operator<<(DebugPrint& os, const map<T, U>& map_var) { os << "{"; repi(itr, map_var) { os << * itr; itr++; if (itr != map_var.end()) os << ", "; itr--; } os << "}"; return os; } template < typename T> DebugPrint& operator<<(DebugPrint& os, const set<T>& set_var) { os << "{"; repi( itr, set_var) { os << *itr; itr++; if (itr != set_var.end()) os << ", "; itr--; } os << "}"; return os; } template <typename T, typename U> DebugPrint& operator<<(DebugPrint& os, const pair<T, U>& p) { os << "(" << p.first << ", " << p.second << ")"; return os; } void dump_func( ) { debugos << newl; } template <class Head, class... Tail> void dump_func(Head &&head, Tail &&... tail) { debugos << head; if (sizeof...(Tail) > 0) { debugos << ", "; } dump_func(forward <Tail>(tail)...); } #ifdef LOCAL #define dump(...) debugos << " " << string(#__VA_ARGS__) << ": " << "[" << to_string(__LINE__) \ << ":" << __FUNCTION__ << "]" << newl << " ", dump_func(__VA_ARGS__) #else #define dump(...) ({}) #endif #pragma GCC diagnostic pop #line 2 "util/doubling.cpp" #line 2 "util/mapping.cpp" #line 4 "util/mapping.cpp" class Mapping { public: struct Combine { Mapping operator()(const Mapping& lhs, const Mapping& rhs) { if (lhs.f.empty()) return rhs; if (rhs.f.empty()) return lhs; assert(lhs.f.size() == rhs.f.size()); int n = lhs.f.size(); vector<int> f(n); rep(x, n) { int y = rhs.f[x]; f[x] = 0 <= y and y < n ? lhs.f[y] : y; } return Mapping(move(f)); } }; private: vector<int> f; public: Mapping() = default; Mapping(int n) : f(n) { iota(all(f), 0); } Mapping(const vector<int>& f_) : f(f_) {} Mapping(vector<int>&& f_) : f(move(f_)) {} int operator()(int x) { return f[x]; } }; #line 5 "util/doubling.cpp" template <typename T = Mapping, typename Combine = typename T::Combine> class Doubling { private: vector<T> data; const T base; const T unit; const Combine combine; public: Doubling(T base_ = {}, T unit_ = {}, Combine combine_ = {}) : data({base_}), base(base_), unit(unit_), combine(combine_) {} private: void prepare(ll n) { if (n <= 1) return; int need = 64 - __builtin_clz(n-1); rep(need - data.size()) data.push_back(combine(data.back(), data.back())); } public: T pow(ll exp) { prepare(exp); T res = unit; int i = 0; for (; exp; exp >>= 1, i++) if (exp & 1) res = combine(res, data[i]); return res; } static T pow(T base, ll exp, T unit = {}, Combine combine = {}) { T res = unit; for (; exp; exp >>= 1, base = combine(base, base)) if (exp & 1) res = combine(res, base); return res; } }; #line 5 "math/squarematrix.cpp" template <typename M = ll> class SquareMatrix { public: using arr = vector<M>; using mat = vector<arr>; int n; private: mat data; SquareMatrix(int n_) : n(n_), data(n, arr(n)) {} SquareMatrix(const mat& dat_) : n(dat_.size()), data(dat_) {} bool operator==(const SquareMatrix& rhs) const { return data == rhs.data; } bool operator!=(const SquareMatrix& rhs) const { return data != rhs.data; } size_t size() const { return n; } arr& operator[](size_t k) { return data[k]; } const arr& operator[](size_t k) const { return data[k]; } static SquareMatrix mul_unit(int n) { SquareMatrix res(n); rep(i, n) res[i][i] = M(1); return res; } SquareMatrix operator*(const SquareMatrix& rhs) const { SquareMatrix res(n); rep(i, n) rep(j, n) rep(k, n) res[i][j] += (data[i][k] * rhs[k][j]); return res; } arr operator*(const arr& rhs) const { arr res(n); rep(i, n) rep(j, n) res[i] += data[i][j] * rhs[j]; return res; } SquareMatrix operator+(const SquareMatrix& rhs) const { SquareMatrix res(n); for (size_t i = 0; i < n; i++) for (size_t j = 0; j < n; j++) res[i][j] = data[i][j] + rhs[i][j]; return res; } SquareMatrix pow(ll exp) const { using Doubling = Doubling<SquareMatrix, multiplies<SquareMatrix>>; return Doubling::pow(*this, exp, mul_unit(n)); } SquareMatrix transpose() const { SquareMatrix res = *this; rep(i, n) rep(j, i + 1, n) swap(res.data[i][j], res.data[j][i]); return res; } };